Commando: Explosions, Projectiles and Mine Fixes
The Commando update introduces an implant set focused on explosions and projectile-based abilities. Subsequent official patches fix mines dealing no
FAQ
What is the set intended to support?
Why might an old mine test show no damage?
What is the set intended to support?
The official introduction describes boosting explosions and projectile-based abilities. Start by identifying which actions in your equipment actually produce those effects. This is a design direction, not a verified damage multiplier for every weapon.

Why might an old mine test show no damage?
The Commando update hotfix explicitly fixes mines not dealing damage. Rapid patch #3 separately corrects swapped synergy unlock order. A recording from before those fixes can report a real historical bug without describing current behavior.
Where do mines activate?
The June milestone update says Commando mines now activate only when placed on the ground. Check placement before assuming a missing explosion is another unlock problem. Do not extrapolate an airborne activation technique from footage recorded before this change.
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