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KIBORG Modes

Chaos, OHKO and Collapse: Modifier Mode Differences

The Commando update introduces three modifier modes with different threats: timed status effects in Chaos, lethal single hits in OHKO and repeated

10/31/2026 Last updated: 10/31/2026 1 min read

FAQ

What changes in Chaos?
The announcement applies a random status effect to Morgan and every enemy every ten seconds. Reassess the visible effect during the encounter instead of assuming only opponents are affected. A build must account for changes to the player as well as the targets.
What is OHKO?
One Hit Knockout makes everyone die from a single hit, including the player. Do not interpret the mode as a player-only damage bonus. An otherwise survivable mistake becomes decisive, so understand its rule before selecting it for a run.

What changes in Chaos?

The announcement applies a random status effect to Morgan and every enemy every ten seconds. Reassess the visible effect during the encounter instead of assuming only opponents are affected. A build must account for changes to the player as well as the targets.

Official KIBORG Steam screenshot

What is OHKO?

One Hit Knockout makes everyone die from a single hit, including the player. Do not interpret the mode as a player-only damage bonus. An otherwise survivable mistake becomes decisive, so understand its rule before selecting it for a run.

How does Collapse differ?

The original announcement describes an annihilation cannon striking from above every five seconds. Later official updates explicitly rework Collapse and adjust hologram interactions. Keep that history attached to the description rather than presenting the original frequency as an independently retested current measurement.

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